Do you buy your games second-hand? Then you are a complete cheapskate and the
scum of the gaming industry. You’re worse than any pirate sailing the high seas of
warez. Or at least, that’s what publishers want us to think. Whether you have the right to
sell the products you have purchased is irrelevant: the sale of used games is damaging
the games industry. When a new game is traded in or sold to a game store, that money
is then kept by the retailer rather than reaching the hands of the hardworking developer
who spent blood, sweat and tears on creating their pride and joy. The same game could
be bought and sold numerous times and it can be argued that those purchases are a
potential sale which has been stolen from the game companies themselves. It is true
that you don’t hear the music or film industry complaining about their second-hand
losses, but does creating an album or a movie compare to the amount of money and
effort spent on developing a Triple-A game title? As always, it is the consumer that
decides whether a game is worth its $50 price tag, and often they decide to go with a
pre-owned price instead. Rubbish Incentives for New Purchases Game companies
already utilize a number of methods to gain extra cash after the release of their games
in the form of downloadable content (DLC) and there are now incentives to buying new.
Pre-order bonuses seem to be popular right now with many games including codes for
additional DLC or specific in-game bonuses. If you need any kind of information on this
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